![]() Now, normally this is the end of the road. Fast forward quite a few iterations of arrangement, sequencing and sampling magic, and this is what we arrived at – a rich, strong theme, we are very happy with: This is the one we selected (please be aware that this is a very early draft of the theme):Īs you can hear, at this point it sounded very simple and crude, but it had exactly what we were looking for – the right mood and a simple, catchy melody that you just can’t get out of your head once you hear it a few times. #THE ANCIENT QUEST OF SAQQARAH GAME SERIES#We needed something catchy and adventurous since each of the games in the series will be an adventure of its own.īasing on our descriptions and provided references, Paweł mocked up several motives for us to choose. We always knew that we wanted a strong theme for R2G. In fact, Paweł will be doing most, if not all, of the music for R2G. We knew Paweł would not let us down, as he already created some great music for us when we were working on the puzzle game Ancient Quest of Saqqarah back in 2007 in the Codeminion days. After some initial talent search, we decided to work with Paweł Błaszczak, an award-winning composer credited for the soundtracks of such games as Dead Island, Call of Juarez, and the Witcher. Note: If you’re not interested in the detailed making-of of the theme, click here to jump straight the final result.Ĭreating the main R2G theme was a very important and sensitive task due to all the requirements and expectations. Hopefully this will be an interesting read as we somehow ended up recording live orchestra and everything was done on an indie budget! But in the meantime, we thought it would be cool to show the main theme of the series, and talk a bit about the process of its realization. Since we’re still working hard to get everything ready for the big reveal of the first game in the series (which is coming up in about a month and a half) we won’t dive into any details of the game just yet. ![]() #THE ANCIENT QUEST OF SAQQARAH GAME TRIAL#If you are planning to do the same, have in mind that the developers' official website offers a one hour-long trial of the game, so you can give it a try before buying it.When we launched our website, we promised that we’d be giving updates on the development of Return 2 Games. We also wanted to attract more hardcore players and show them that puzzle games can be as exciting and great looking as AAA titles," explains Konrad Olesiewicz, game producer and Codeminion co-owner.Īncient Quest of Saqqarah has already been praised by the casual gaming community, and I can honestly say that I was impressed too when it was announced and I will definitely give it a try. With quality, length and variety never seen in this market before. So our idea was not to make a puzzle game, but to make *the* puzzle game. "We knew that the casual market is overflowing with tons of similar games. ![]() It comes with no less than 500 hand-crafted puzzles spread over seven different gameplay types, it brings an original soundtrack created by the same people who did the score in The Witcher and a voice acting from Michael McMconnohie (Diablo 2, World of Warcraft), features all the other "2 hour puzzles" - as the developers name them - definitely don't bring us. What makes this puzzle game more interesting than others is its desire to be different - it doesn't just bring you classic match-3 mechanics to take all your money, basically offering nothing in exchange. Fortunately, things are looking great at the moment, since the developers have just announced that Ancient Quest of Saqqarah is available for purchase. However, when Codeminion presented Ancient Quest of Saqqarah, they did get my attention and I can say about the title that it was the only casual game I was really waiting to get my hands on and start playing. Usually, when a company announces another casual game, the project doesn't manage to impress me too much, because I know I've already seen it at least a dozen times before. ![]()
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